Fogline: A Low-Poly Night Full Story Prompt (for image & video generation)

Fogline: A Low-Poly Night

A short cinematic sequence in low-poly style — mystery, action, and an unsettling cliffhanger.

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Fogline: A Low-Poly Night Full Story Prompt (for image & video generation)

Use this full block to generate the entire sequence or break it down per scene for individual frames/strips.

A cinematic low-poly 3D night sequence...
(Full story prompt — copy the exact text block from your generator to paste into your image/video tool)
Quick scene list (click to toggle)
  1. Scene 1 — Arrival: Police cars speed down a foggy street; moody establishment shot.
  2. Scene 2 — Investigation: Officers find glowing footprints under streetlamps.
  3. Scene 3 — Following: Trail to a leafless tree with geometric symbols; playground swing creaks.
  4. Scene 4 — Attack: Polygonal zombies emerge; police return fire; slow-mo shards.
  5. Scene 5 — Aftermath & Twist: Quiet, then fresher glowing footprints lead away — cliffhanger.

How to use

  • Paste the Full Story Prompt into your text-to-image/video tool to generate scene-by-scene renders.
  • For video loops: render each scene as a 4–8 second clip and crossfade or match fog/lighting for smooth transitions.
  • Try variations: change camera angle, speed (slow-mo for Scene 4), or color tint (colder blue or desaturated noir).

Copy-ready prompt (one-line header for quick paste)

Prompt:

“A cinematic low-poly 3D night scene depicting two police cars driving down a fog-covered suburban street. The environment has a stylized, minimalist polygonal art style with soft blue-gray lighting and volumetric fog. Street lamps cast subtle pools of light through the mist, reflecting gently on the wet asphalt. The neighborhood houses and trees are rendered in simple geometric shapes with muted tones, creating an eerie yet calm atmosphere. The police car lights flash red and blue, illuminating the haze with a faint glow. The overall composition feels mysterious, moody, and filmic — inspired by a noir-style animated short or low-poly cinematic render.”

Scene 2 Prompt:

“The low-poly police cars stop near the edge of a foggy suburban intersection. Their red and blue lights pulse across the surrounding houses, trees, and mist. Two low-poly police officers step out cautiously, flashlights in hand, their beams cutting through the dense white fog. The camera slowly pans upward, revealing a quiet street lined with dark, polygonal houses and trees that fade into the haze. A soft wind moves the fog, exposing faint glowing footprints leading deeper into the neighborhood. Lighting remains cold and moody, with volumetric mist and cinematic blue-gray tones. The scene evokes tension and mystery, like the start of a surreal investigation in a stylized animated short film.”

 

Scene 3 Prompt:

“The two low-poly officers follow the glowing footprints deeper into the fog-drenched neighborhood. Streetlights flicker as the mist thickens, and the air feels heavy with silence. The camera tracks behind them, showing their silhouettes against the hazy blue light. As they pass an abandoned playground, one of the swings moves slowly on its own, creaking softly. The glowing footprints stop abruptly near a large, leafless low-poly tree in the middle of the street. The flashlight beams reveal strange geometric symbols etched into the pavement. The fog swirls unnaturally around the tree’s base, glowing faintly from beneath. Lighting remains cold and cinematic, with soft blue highlights and volumetric fog giving a tense, eerie atmosphere.”

 

Scene 4 Prompt:

“Suddenly, eerie growls echo through the fog. From behind the leafless low-poly tree, shadowy zombie figures emerge — their polygonal bodies angular, with glowing eyes piercing through the mist. The two low-poly police officers raise their weapons as the zombies stagger closer. Blue and red police lights flash violently across the fog, casting dynamic reflections on the wet street. Gunfire erupts — bright muzzle flashes illuminate the night, and the low-poly zombies crumble into shards of polygons and particles as bullets hit them. The camera shakes slightly, capturing the chaos in cinematic slow motion, with fog swirling from the gun blasts. The scene is filled with tension and energy, blending horror and stylized realism under the blue-gray low-poly atmosphere.”